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Diablo III – Computer







Diablo III – Pc

  • The Witch Medical doctor is a new character reminiscent of the Diablo II Necromancer
  • The Barbarians will have a variety of revamped expertise at their disposal based on the use of their outstanding bodily prowess.
  • 1-on-1 dueling system coming into play.
  • Five new character lessons, like the otherworldly Witch Medical doctor, or with re-imagined warriors from Diablo’s previous, like the effective Barbarian
  • Knowledge a new strategy to in-game wellness as the preceding reliance on mana and potions is appended by resource types exclusive to each class, as well as well being globes
  • In single player quests utilize up to 3 AI followers, from 3 distinct courses who can be equiped with fundamental products and leveled up
  • Promote exclusive things located inside of the game for in-game gold or genuine money by means of on the web Auction Residence functionality
  • The new Rune System in which expertise and capabilities are now immediately unlocked as you level

This globe was saved twenty many years prior by a handful of unnamed heroes in Diablo II. Warriors that survived the onslaught of the armies of the Burning Hells have gone mad from their ordeals and it is up to a new generation of heroes to encounter the force

Listing Value: $ 59.99

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2 Responses to “Diablo III – Computer”

  • Herman Au "Herman Au":
    2,395 of 2,637 people found the following review helpful
    1.0 out of 5 stars
    Diablo III – easily top in the Hall of Shame, June 20, 2012
    By 
    Herman Au “Herman Au” (Alhambra, CA USA) –
    (REAL NAME)
      

    = Fun:1.0 out of 5 stars 
    Amazon Verified Purchase(What’s this?)
    This review is from: Diablo III – PC (Computer Game)

    I have been hesitant to write this review for a long while, but after playing 3 out of 5 classes to 60 and 2 above 40 – I don’t know how many times I have walked through the storyline and gone through enough classes to figure out the game at this point to make a fair judgement.

    I did not want to believe it. I thought the online community was too quick to judge when D3 (short for Diablo III hereafter) was released as an online only game. I understand from Blizzard’s perspective they needed to move on from all the hacking in D2 which ultimately ruined it for many. Even after all these years Diablo 1 and 2 both share extremely high praise for the originality, game design, and the meticulous attention to detail throughout the game design. They are what I would label as “gamer’s game” because they’re designed, tweaked, and balanced for the gamers’ perspective. Simply put, they have been fun, and extremely memorable, which leads to such high anticipation and expectations in Diablo III with so many years in the making, by the gaming industry’s gold standard – Blizzard.

    But the sad reality is, something changed along the way of the design phase over all these years.

    If you played through all acts many times, you would probably notice the same thing – Act1 is WAY more polished than 2, and then 3, and ultimately Act 4 simply is a piece of garbage. A very quick example would be how Act 1 has all these destroyable objects that you could interact and damage the enemies – the environmental factors are a part of the original game design. But by the time you get to Act 4 it’s completely gone; Another example would be the storyline and non-linear quest style gameplay which was present in Act 1 turns into Act 4 where you basically go forward, hack and slash til you get to Diablo and suddenly you can’t help but ask yourself, is this it? really? Something seems to be missing in the whole Act like a horrible movie where they spend the majority of the time crafting the plot, and by the time the plot is supposed to unravel, it comes to a quick and distasteful ending. Yes, that’s Diablo III. The final boss fight came anticlimactic, boring, and childish – even comparing to Diablo *1* that came out some… 16 years ago. Yes I still remember building up fire resist, running around the map dodging Diablo’s array of attacks and doing multiple portals with the other online gamers trying to take him down.

    Both it’s predecessors share the following traits – they’re FUN, ADDICTIVE, and CHALLENGING.

    Something changed along the way in the D3 design, where they dropped 2 of the 3 traits of the newest Diablo game – it’s not fun, not challenging, and they simply made the attempt to make it addictive.

    But why you ask?

    The fun and challenging part goes hand in hand, because the real cream of the crop in this game is to get to level 60, the highest level in this game in Inferno mode where you cannot continue to advance in levels but you’re greeted with supposedly extreme challenges to earn the best gears in the game and continue to tweak your character’s gears. That’s the design the Diablo franchise has always employed.

    But…

    As of today, after 3 tweaks since early June 2012, the game is actually more broken than what it originally was.

    First off the bet, the difficulty of Inferno is simply stupid. I chose my word here very carefully here, because I’ve been playing games all my live since the pocket games to Mario on NES to everything til now as a grown adult – yes Inferno is plain stupid. As an advanced casual gamer you will be stuck in Act 2 of Inferno because whatever gears that you can legitimately earn would stop you from advancing. The game isn’t just hard – it’s plain impossible. It’s not only simply impossibly challenging, because if it’s remotely challenging that would help separate the skilled and dedicated players from the rest, but nope – it is simply stupid impossible to a point it’s just dumb.

    How fun would it be if the elite mobs literally move at blinding teleporting kind of speed through your entire screen casting DOT damage all over the screen and putting up walls to avoid you from running (which you can’t out run them anyway even if you tried) and there’s not one but all 3 of them along with the other screen full of mobs. Sure, you can go back and try to work your way to improve your x-resist and defense and health and think okay you make some advancement and try again, but nope, you still die in an instant. You can teleport back with your group and try again, and nope you all die in an instant.

    To solve your gaming frustration?
    Easy!

    Auction House is there to the rescue

    To level the playing field with the most advanced gamers who have farmed the game for the past month filling the online auction house with gears with amazing stats, there’s the REAL…

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  • Diablo "The Lord of Terror":
    3,878 of 4,329 people found the following review helpful
    5.0 out of 5 stars
    At last, my victory over “good” is complete!, July 10, 2012
    = Fun:5.0 out of 5 stars 
    This review is from: Diablo III – PC (Computer Game)

    For the last 15 years, as I served as the constant whipping post for thousands…nay, MILLIONS of pathetic worms who have plundered my depths and banished me and my brothers to the soulstones time and time again! NO LONGER! On May 15 in the year of the Panda, 2012, my plan to claim victory over the Nine Hells and the High Heavens has come to fruition! Behold, the chronicle of my journey thus far!

    Day 1: Millions of hapless insects gathered with their gold in hand and their steel drawn as they prepared to storm my doorstep, thinking that I, the Lord of Terror, would stand idly by as you farmed me for loot. Little did you suspect that my secret weapon “error 3007″ would lay you all low! Those of you that happened to slip by my net came face to face with my uberlieutenants– Lagmodan, The Serverbreaker,and Archbishop Disconnectus.

    Day 2-5: See day 1…

    Day 6: The delays caused by my impenetrable server defenses allowed me to fortify the Champions of Hell and overwhelm the puny Nephalem forces when they finally arrived…such awesome and destructive powers as: Molten QQ, Plague of Ridiculous Enrage Timers, and Arcane Orbital Repair Bills. To finalize my triumph, I ensured that any artifacts that my minions were carrying were at LEAST 5 levels lower and were utterly useless to the would-be plunderer. Truly the tears of the righteous are as music to my blackened soul!

    Day 7: I rested…

    Day 37: I have struck another triumphant blow! I have created a market place for the Nephalem, which is the only means of obtaining artifacts of any significant power. However, the true devious nature of this monstrosity is what makes it so delicious! In order to utilize it, the Nephalem are required to use a strange currency known as US Dollars, which they cannot access unless they willingly pay a 30% tithe to the forces of evil! MUAHAHAHAH! I really intended to slaughter them on day 1 with this device, but Belial was having trouble getting the Koreans on board with it.

    Day 38: Once my demonic auction house of real money was fully operational, and the sniveling maggots were happily lapping up items of significant power with which to best my forces…I dropped ANOTHER masterful stroke on them, claiming yet another victory for Team Hell! I unleashed the Mighty Nerf-alem Hammer on all treasures under the High Heavens, making them nearly useless. Many who had spent their precious gold, real and virtual, were now banished to the Halls of Buyer’s Remorse. I used the tears and subsequent blood of my fallen enemies to fill a bath, and washed myself in the Basin of Greedy Deception!

    Day 45 and counting…: My saga continues to unfold, as many once-hopeful heroes have abandoned their quest altogether. Perhaps they will have an easier time slaying pandas soon… Those stalwarts who have chosen to stay, trapped in my Devilish Hamster Wheel of Doom and cursed to wander the Malignant Slot Machine of Rmah, do so in the vain hope that “things will get better.” No mortal, they will NOT! Even when you are able to use the treasure you have purchased against EACH OTHER in Player vs. Player combat (no, really, it’s coming…TRUST me…*evil laugh*), you will still be subject to my law of Eternal Internet Connection. Only once I’ve milked every last dollar and gold piece from these lackeys will I then pull the plug on the ServerStone forever! Just in time for Heart of the Swarm and Pandasy Island to be unleashed upon this ripe, unsuspecting world!

    Sincerely yours,
    Diablo
    Lord of Terror

    PS. Yesterday, my watchful eye spotted a 59 year old Hardcore Witch Doctor who was about to celebrate his 60th Season. I unleashed a Latency Storm on him as he was engaging 3 champion Heralds with “Waller, Plague, Arcane and Extra Life”…he is now a level 3 HC Monk. O tis fun to be evil!

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